The player can also perform counterattacks by timing their parries precisely; enemies have a visual cue on when they are going to use an especially strong attack, signaling to either counter or evade. If the player falls to 0 HP, they enter "Danger" status and have a limited time to heal before they are KO'd. That said, Final Fantasy VIII’s core gimmicks completely overwhelm the ATB as a mechanic, drawing all attention away from it. Normal attacks have two modes, for example, Cloud can switch between the Operator and Punisher Modes for light and heavy attacks respectively. When an enemy targets the player, an encounter gauge appears on the screen, giving the player chance to flee before it fills and avoid the battle. Players come into contact with enemies on the field. The battle round ends when all combatants have performed their selected actions. Developed by Square for Final Fantasy IV, ATB added a layer of real-time strategy to turn-based combat. However, this will give the enemy multiple turns as well. Such actions include casting Curaga or Quake, recovering from KO with Arise, using Overclock to slow down time in order to deal heavy damage and more easily stagger enemies, and using her Army of One attack. With deep characters, an engaging story, and a musical score that only the legendary Nobuo Uematsu could create, it is truly one of the classics and contends for greatest Final Fantasy ever created. Selling over five million copies since its release in 2000, FINAL FANTASY IX proudly returns on Xbox One and PC! Jobs are the star of the show, but the ATB helps them shine. The rate which the gauge recharges typically correlates to the Speed stat of the character and the Battle Speed, which can be adjusted in the config. is often written off as a tone-deaf sequel to, , and while this is certainly true to some extent, it doesn't change the fact that, has the best ATB in the franchise. Final fantasy 8 - Unsere Favoriten unter den verglichenenFinal fantasy 8. Turn the booster functions on or off with the following keys. Final Fantasy X-2 is often written off as a tone-deaf sequel to Final Fantasy X, and while this is certainly true to some extent, it doesn't change the fact that Final Fantasy X-2 has the best ATB in the franchise. So a pretty old game. I aimed to mimic the menu animations of FFIX in particular, following certain gameplay vids to be able to capture the feel. Run the installer LAST. "Final Fantasy IX" wurde ursprünglich im Jahr 2000 veröffentlicht und ist eine fantasievolle Erzählung über Liebe, Krieg, Magie und Selbstfindung. This is the list of At the Buzzer’s top 25 games of all-time, as voted on by the main ATB cast members and other friends of the show. Players come into contact with enemies on the field. Using an individual action costs a portion of the active schema's ATB gauge. Players can substitute party members mid-battle adding a new level of strategy. The average random encounter is … Final Fantasy X (jap. ファイナルファンタジー X, Fainaru Fantajī Ten) ist ein Computer-Rollenspiel, das von Square entwickelt und veröffentlicht wurde. When an enemy targets the player an encounter gauge appears on the screen, giving the player chance to flee before it fills and avoid the battle. Each character has a different set of commands. Selling over five million copies since its release in 2000, FINAL FANTASY IX proudly returns on Steam! Hack of Final Fantasy IX. Even funnier is if you activate the ATB where Dagger talks to the weapons shop owner while you're in the store and Zidane just stands in the doorway watching her right afterwards instead of standing next to her. Final Fantasy IX Quick ATB Speed Download: Please login or register to see this spoiler. ), doesn’t try fixing what isn’t broken. In Active mode, time flows regardless of what is going on in game. An ATB segment is full, the player can enter Tactical Mode to slow time to a crawl and choose actions from the Command Menu, such as special abilities, casting spells, and using items. positioned itself as a love letter to the franchise as it was. Speedrunning leaderboards, resources, forums, and more! … Es versteht sich von selbst, dass wir Dir für diesen superben Klassiker des RPG-Genre nur die besten Cheat-Codes liefern. is an improvement in just about every respect. It is the ninth game in the main Final Fantasy series. It is the ninth game in the main Final Fantasy series. ATB: will wait for your input before proceeding to the next character's ATB full event Battle Camera: The most annoying implementation in FF IX, it is consistent. ATB introduced attack formations, an element on how the battle itself is played out. Final Fantasy IX is an experience no one should miss out on. ATB in the context of Final Fantasy IV is more style than substance, a means of adding some sense of inherent tension to combat (even in light of a lowered difficulty curve.) Final fantasy ix psp - Unsere Produkte unter den verglichenenFinal fantasy ix psp! How fast a character's icon reaches to the top depends on their Agility stat. When the gauge is full, members perform an action. It was launched in November 2000, at the same time as Sony's PlayStation 2.The game was later offered for download via the PlayStation Store for both the PlayStation 3 and PlayStation Portable. Final Fantasy 9 Kampftipps: Kämpfe am Anfang, Beatrix, null Problemo, Mehr Schaden in Hoch Burg Ipsen, Schneller zum Zug kommen (Kampfleiste füllen), Tipps und Tricks. The game is over if the controllable character gets KO'd, but there is still a window for using a revival item. What's the Deal with Square Enix's Akitoshi Kawazu? Hack Information; FInal Fantasy IX ATB Gauge SpeedUp. Teil IX setzt auf Abilities, welche aus Items gezogen werden können. It’s also worth pointing out that Final Fantasy IV’s main gimmick isn’t the ATB. As far as the ATB goes, Final Fantasy VIII doesn’t try fixing what isn’t broken. That said, it takes a page from, ’s book by shuffling up party variety– albeit on a much grander scale. Date uploaded. That said, it isn’t nearly as simple as either Final Fantasy IV or VI, featuring multiple chokepoints, a solid difficulty curve, and some genuinely challenging superbosses. To their surprise, however, the princess herself yearned to escape the castle. An early glimpse of this battle system is present in the "Lightning's Story: Requiem of the Goddess" DLC scenario for Final Fantasy XIII-2. Hier findet ihr Cheats für Final Fantasy 9, die euch unbesiegbar machen, Zufallskämpfe ausschalten oder Level so wie Gil maximieren. Final Fantasy X erschien 2001 in Japan und verkaufte sich weltweit 8,05 Millionen Mal. Revamped from Final Fantasy III, Final Fantasy V offers a level of character customization that isn’t found in other Super Famicom RPGs (save Dragon Quest III.) Sie berauben die Erde ihrer Energie, genannt Mako, um daraus Energie zu gewinnen. Switching between characters in combat only takes one button press, and they will continue to fight on their own when not controlled directly. Wildly popular thanks to its unique characters and dramatic storylines, it went on to be ported to many different platforms. The ATB meter was introduced in Final Fantasy V, and the option to skip turns debuted in Final Fantasy VI. General Quina's inexplicable survival skills become absolutely hilarious when compiled in order: s/he falls … Final Fantasy IX is a 2000 role-playing video game developed and published by Squaresoft for the PlayStation video game console. While Final Fantasy IX was being developed at the same time as Final Fantasy VIII, the ga… Manual download; Preview file contents. It’s four discs long, and has anywhere from 35-60 hours of playtime depending on whether or not you pursue all the secrets, but it’s by no means epic. The combat is now in real time as long as Tactical Mode is not active. In Wait mode, time stops when the player is navigating menus. Players will immediately notice that the ATB is no longer running in the background, visualized by a meter in the menu during battles. Requirements Wonderful Wizard of Hell: Beat Master Quale, Hades, ... something, and it wakes up before the summon ends, countering you anyway. In some games, Agility also influences the number of weapon strikes a character can land using a single Attack command. Zidane and his buddies first plan to kidnap Garnet from her mother's palace. To win battles, consider which commands are effective for each situation. It shares many attributes with the original system, but adds the dimension of timing for commands. Final Fantasy Dojo ist Teil des Lost in Games Netzwerks und bietet euch aktuelle News, Reviews/Previews und Guides zu den fantastischen Welten, die Square Enix erschafft. ATB reshaped the Final Fantasy franchise & the RPG genre, and while time has since moved on, ATB is still one of the series’ best battle systems. A one-stop shop for all things video games. Item List (after choosing the Item Command) and GF List (after selecting the GF Command). , although the presentation is overall much cleaner. Final Fantasy IX is as pure and joyous today as it was nearly 20 years ago. Just as crucial, enemies & players were no longer broken down into structured “turns,” simply acting once their ATB dictated they could. Spells and abilities (such as Haste or Overdrives) modify the Act List, as some abilities require a longer cooldown time. Password: yukiko@nextgenroms.com Size: 1,44 all 4 DISCs GB … Noctis's special ability is Armiger, while the others use Techniques. The first game to make use of this system was Final Fantasy IV, but it did not feature the ATB meter in the SNES and PlayStation versions. This means parties of four are back in play, but this has a major consequence: pacing. The Charge Time Battle system, dictating the order of turns. Now you can relive the adventures of Zidane and his crew on PC ! The party begins with two ATB segments, and each gain a segment through story progression at the end of Chapter Two, subduing their respective Eidolon, obtaining the unique ATB crystal on their Crystarium tree, and synthesizing a third tier weapon, for a maximum of six segments. Final Fantasy 10 HD Komplettlösung mit Tipps zu Ultima-Waffen, Charakteren, Bestias, Al Bhed-Lexikon und mehr: Mit unserer FFX HD Lösung erhaltet ihr einen hilfreichen Guide. packs so much depth into its core gameplay loop, it’s jarring that it has such a low reputation. Add in the monster recruit system and. Instead of having all the time in the world to plan out a next move, players had to now make snappy decisions on the fly. Selling over five million copies since its release in 2000, FINAL FANTASY IX proudly returns on Steam! The player's actions are assigned to the controller's face buttons, with one button assigned for special moves, one for attacking, and one for defending and evading. series as it made its transition into 16-bit. If a character uses the Defend command, however, their icon is set to the middle of the gauge. … ATB as seen in the GBA version of Final Fantasy IV. [1][2] It is used in the first three Final Fantasy games and Final Fantasy: The 4 Heroes of Light. ATB was still window dressing in Final Fantasy IV. Now there's a way to prevent this: set the ATB to "wait" and leave a menu open during the animation, but it's still a horrible flaw. This should hopefully be a good starting place for newcomers. Lightning, the sole playable character of Lightning Returns: Final Fantasy XIII, can shift between three schemata to which a player can assign various equipment pieces and abilities. But shortly after the kidnapping, they realize the … The CTB from Final Fantasy X. Hier ist zu sagen, dass Final Fantasy IX über kein Kopplungssystem verfügt, wie es bei den Teilen VII mit der Materia und VIII mit den Zaubern der Fall war. Main installments from its introduction through Final Fantasy IX made use of the ATB system, and it returned in a modified form for Final Fantasy X-2. In the Final Fantasy VII Remake, the battle system retains Active Time Battle aspects, although it is action-based to retain strategy elements. is an easy contender for best game in the series. The Conditional Turn-Based Battle system, or the Count Time Battle system in Japan, designed by Toshiro Tsuchida is used in Final Fantasy X. CTB is a turn-based system which does not operate in rounds, instead it uses an Act List that is affected through various means and thus does not guarantee that each participant in a battle will have an equal number of turns. Final Fantasy X-2 added several new features to the ATB system: Chaining attacks allows the player to deal more damage, and free battle positions can be exploited with having a character perform a physical ability behind the target to strike for double damage. The best example is stalling the status ailment Doom, in which the player can let long actions go on in a menu to pause the counter, only to quickly input actions and stop in another menu later. Final Fantasy 9 uses the atb system for combat, this is a bit of a callback to older games in the series where you ability gauge fills based on your speed stat. The original turn-based battle system was designed by Akitoshi Kawazu and Hiroyuki Ito. Final Fantasy IX is as pure and joyous today as it was nearly 20 years ago. World of Final Fantasy contains the ATB gauge, but is vertical and remains on the left-hand side of the battle screen. The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. Defending, evading, and using abilities consumes MP. Combined with level scaling and it’s no wonder Final Fantasy VIII is so off putting. Infos, Details und Fundorte zu aller Kleidung in „Final Fantasy IX“. The go-to source for comic book and superhero movie fans. Besonderen Fokus wird hierbei auf Final Fantasy, Kingdom Hearts, die Dragon Quest Reihe und weitere JRPGs von SE, wie I Am Setsuna oder Adventures wie Life is Strange gelegt. Final Fantasy IX was developed and published by Squaresoft (now known as Square Enix) in 2000 for Sony's PlayStation, though the PlayStation 2 was released in the same year. ATB reshaped the. FInal Fantasy IX ATB Gauge SpeedUp. Man hat wirklich wieder das Gefühl, ein klassisches Japano-RPG aus der 16-Bit-Zeit vor sich zu haben, nur eben im technisch topaktuellen Gewand. The player controls one character with the other party members being controlled by the AI. ’s gameplay loop is driven by the Junction system where players ‘Draw’ magic in a manner that directly influences their character growth. Now you can relive the adventures of Zidane and his crew on PC ! The player has control over a single party member's movement while engaged in battle and the distance between party members and enemies influences battles as various spells and abilities have an Area of Effect (AoE), meaning party members and enemies need to be within a certain range of each other for the abilities to hit. With deep characters, an engaging story, and a musical score that only the Final Fantasy IX is an experience no one should miss out on. "FINAL FANTASY IV" has finally come to the Android! A typical battle screen displays the party and the enemies with a background to show the surrounding area. Weaker abilities tend to require less cooldown, thus introducing a trade-off between speed and power. Also ordnen wir eine möglichst hohe Anzahl von Faktoren in die Bewertung mit ein. When a gauge fills, a character may perform special actions such as using skills, casting magic, or consuming an item. Februar 2001. The ATB is also more aggressive even if enemies aren’t the hardest hitters. Android iOS (iPhone/iPad) Nintendo Switch PC PlayStation 4 Xbox One. Final Fantasy IX erschien zunächst ausschließlich für die PlayStation. ie, install Moguri, Move Alternate Fantasy files to their place, Then run Scaled Battle UI Installer. When all party members have chosen their action, each party member and enemy will perform their respective actions in a somewhat random order influenced by their Agility or Speed statistics. For each schema, up to four actions are assigned to the four face buttons. Rather, it’s a mix of its epic storytelling and fixed character classes. FINAL FANTASY VIII. Each schema has an ATB gauge which fills over time, and the recharge rate is accelerated when the schema is inactive. Final Fantasy IX is readily available on many platforms, including Switch, PS4, Xbox One, Android, iOS, and PC. A writer by day and an actor by night, Renan's interests include Dragon Ball, The Legend of Zelda, and Brazilian music. What could seem like "10 seconds" could be extended to minutes. Only a character with a full ATB Gauge can be issued commands. Another iteration of the ATB system features in the Squaresoft title Chrono Trigger, where it is dubbed Active Time Battle ver. The series started with a turn-based battle system, that evolved into Active Time Battle (ATB). Final fantasy ix switch - Die TOP Favoriten unter den verglichenenFinal fantasy ix switch! Log In to add custom notes to this or any other game. That said, it isn’t nearly as simple as either. ’s ATB is mechanically sound and rounded out well by an excellent Skill system, but it’s weighed down by laggy battles. It was his most prolific score, as the original soundtrack has 110 tracks, and an additional soundtrack was released with 42 more. Auch wenn Dir deren Werte und Mod­i­fika­tio­nen nicht wirk­lich zusagen, soll­test Du diese aber zumin­d­est für einen kurzen Zeitraum benutzen. Mainline games from Final Fantasy IV to Final Fantasy IX used ATB, and every mainline game from Final Fantasy X through to Final Fantasy XIII used a unique battle system. File size. They generally make up a large part of the game and allow the party to increase their strength, learn new abilities, gain new items and advance in the storyline. 4.1 . Menu sounds are from Final Fantasy VII, music is obviously the Agito boss theme (phase 1), and the UI is straight up from Final Fantasy IX. The base idea of the battle system was to shuffle through equipment and ability sets on the go, while retaining the action style of Command Synergy Battle. An evolved form of the RTB system is used in Final Fantasy XIV. Wie bereits bei Final Fantasy VII und VIII, verwendet IX das Active-Time-Battle-System (ATB), mit dem jede Figur die Fähigkeiten und Befehle lernt, die ihrem Aufgabenbereich entsprechen. Square filed a Japanese patent application related to the ATB system on July 16, 1991 and a corresponding US application on March 16, 1992. Zidane and his buddies first plan to kidnap Garnet from her mother's palace. Unsere Redaktion wünscht Ihnen als Kunde bereits jetzt eine Menge Erfolg mit Ihrem Final fantasy ix switch! Die Megacity Midgar wird von einer einzigen Firma kontrolliert, Shinra. After Final Fantasy VI, VII, and VIII indulged in less classically fantasy worlds, Final Fantasy IX positioned itself as a love letter to the franchise as it was. While there are some tough fights that make good use of ATB, is a bit too easy for its own good. #12. masternoxx1 . makes the best use out of ATB. Years after its release, Uematsu has stated that both the score and the game itself are his favorite of all his projects.Much of the music revolves around the themes of the J-pop ballad, \"Melodies of Life\", composed by Uematsu and performed by Emiko Shiratori. Final Fantasy VII had a third mode called Recommended, which was a mix of the two. The Active Dimension Battle (ADB) system is the main evolution of the Active Time Battle (ATB) system. ’s ATB brings to the table. is nothing short of a masterpiece, even if it is on the easier side. It was created by Akihiko Matsui, who is also the creator of Real Time Battle (RTB) used in Final Fantasy XI and Final Fantasy XIV. RELATED: Final Fantasy 7 Remake: 5 Things That Are Different About Cloud (& 5 That Are The Same). Story Zidane and the Tantalus Theater Troupe have kidnapped Princess Garnet, the heir of Alexandria. Players can move twice without Defaulting and go into negative BP, allowing for the character to have multiple turns. Experience the adventure once again with characters and pre-rendered movies featured in high definition, as well as a new booster system with a selection of various modes such as "high speed" or … Während ihr eure Feinde bekämpft, füllen sich unter der LP-Anzeige eures Charakters die zwei Einheiten seiner ATB-Leiste auf. Final Fantasy IX is a fun game with great characters and graphics and lots of secrets. Between the lack of the now iconic ATB bar and fairly slow enemy speeds. Command Synergy Battle (CSB) is the battle system in Final Fantasy XIII and Final Fantasy XIII-2 designed by Toshiro Tsuchida, the creator of the Conditional Turn-Based Battle (CTB) system. Knowing your way around a menu became a skill in & of itself, along with energizing the. Little has changed mechanically, but it’s important to recognize how something as simple as clear presentation can bolster an experience. FINAL FANTASY IX. Just as crucial, enemies & players were no longer broken down into structured “turns,” simply acting once their ATB dictated they could. Mit der Zeit wirst Du für Cloud, Tifa, Bar­ret und Aerith neue Waf­fen find­en. Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square).The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). Rather, it’s a mix of its epic storytelling and fixed character classes. A variant of ATB also exists in Square Enix's 2016 multiplatform RPG I Am Setsuna. ATB was still window dressing in, has since been released internationally, but it always stood out as the strange gap between. 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It’s essentially. NEXT: Final Fantasy: Every Mainline Entry Ranked, According To Difficulty. Some creatures will not instigate battle with the party unless the party attacks first, and some enemies encountered on the field will be far too powerful when the party first meets them, adding an element of risk to an all-out-attack methodology when first exploring areas. A page for describing Funny: Final Fantasy IX. Every playable character has their own battle style. In later games and/or remakes, some actions have an additional wait time, such as casting spells or using special abilities. 14 Mar 2020, 10:28AM. Episode I - Act IRe-Upload.Every week, I´ll be re-upload episodes 1-8 in build up to episode 9. The Active X Battle (AXB) system, pronounced "Active Cross Battle", is the battle system of Final Fantasy XV designed by Takatsugu Nakazawa. The title first debuted in 1991 as the fourth installment in the FINAL FANTASY series. Final Fantasy IX PlayStation . RELATED: Final Fantasy 7: Every Party Member, Ranked By Intelligence. Es ist der zehnte Teil der Final-Fantasy-Reihe und das erste Spiel der Serie, das für die PlayStation-2-Konsole erschienen ist. The player can also initiate battles with the enemies on the field without waiting for them to target them first. HP and MP slowly recover over time. ’s North American releases. Find guides to this achievement here. The player can also initiate battles with the enemies on the field without waiting for them to target them first. The first battle system from Final Fantasy. The story is far from amazing, but the actual gameplay is downright incredible. Das Kampfsystem in FINAL FANTASY VII REMAKE beruht auf dem ATB-System. FFVIII’s gameplay loop is driven by the Junction system where players ‘Draw’ magic in a manner that directly influences their character growth. The RTB system replaces the random encounter that has featured in past Final Fantasy games, and instead monsters freely roam areas and are seamlessly engaged. Vanilla Final Fantasy IX, Moguri, Alternate Fantasy, Fraggoso's HD mod. Lightning can gain additional drops during battle by removing parts of her enemies, such as tails and horns, with her attacks. Hannes: Ich habe ja schon gar nicht mehr daran geglaubt, doch plötzlich ging es dann ganz schnell. With deep characters, an engaging story, and a musical score that only the Final Fantasy IX is an experience no one should miss out on. 8.6MB. While there are some tough fights that make good use of ATB, Final Fantasy VI is a bit too easy for its own good. Juli 2000 in Japan.Veröffentlichungen in den USA und in Europa folgten im November desselben Jahres respektive am 16. The Real Time Battle (RTB) system was introduced in Final Fantasy XI and was designed by Akihiko Matsui, who created the battle system for Chrono Trigger. Final Fantasy IX war im Jahr 2000 das perfekte Beispiel, wie man klassische Ideen durch eine moderne Präsentation zum Leben erwecken kann. This means parties of four are back in play, but this has a major consequence: pacing. More importantly, the ATB was used as a means to vary up moment to moment gameplay. Character speeds are fully defined, bosses get multiple turns that players need to strategize around, and knowing where everything is in the menu is critical (especially since the Materia system will add & remove new commands over the course of the game. This allows players to actually pace themselves as far as reflex & thoughtwork goes. , featuring multiple chokepoints, a solid difficulty curve, and some genuinely challenging superbosses. The ATB is also more aggressive even if enemies aren’t the hardest hitters. A Real Time Battle in Final Fantasy XI between a party of two players and one foe. Final Fantasy IX ’s ATB is mechanically sound and rounded out well by an excellent Skill system, but it’s weighed down by laggy battles. Final Fantasy IX, der neunte Teil dieser phantastischen Games Serie, erschien erstmals im Juli 2000 ausschließlich für die PlayStation.Seit April 2016 gibt es nun die grafisch überarbeitete Version für den PC exklusiv auf Steam. Every enemy has a focus gauge that fills up when they take damage. One of the finest RPGs on the Super Nintendo, combines dramatic storytelling with an incredibly exploitable character customization system to make one of the most memorable games in the franchise. Bravely Default uses a unique battle system where characters can use the actions Brave and Default. Covering the hottest movie and TV topics that fans want. Active Dimension Battle in Final Fantasy XII. As opposed to Command Synergy Battle where a party of maximum three members could participate, the Style-Change Active Time Battle allows for a single character to be present on the battlefield. The average random encounter is painfully slow, making FFIX an RPG that demands a certain level of patience at points. Not every character moved at the same speed, after all, which often meant players’ attacks were staggered throughout battles. The ATB shines in Final Fantasy VI if only because players get to experience firsthand just how differently all 14 party members play as. Featured: Pokémon Trading Minecraft Football (Soccer) Thinker's Lounge Music UK & Ireland Final Fantasy IX Pokémon Sword & Shield PlayStation 4 … While the presentation is a bit off, ATB does keep the action fast & frantic which in turn keeps the game engaging even at its most mechanically vapid. Final Fantasy IX is the last Final Fantasy game with music composed exclusively by Nobuo Uematsu. Final Fantasy XIV used a similar MMORPG system to Final Fantasy XI, while Final Fantasy XV is the first game to use a battle system that is full real-time action. Final Fantasy IX celebrates the Four Crystals plots that defined the early games while also expanding upon mechanical & thematic concepts exclusive to the early titles. Final Fantasy IX’s ATB is mechanically sound and rounded out well by an excellent Skill system, but it’s weighed down by laggy battles. Flows regardless of what is going on in game Android, iOS, and special commands and magic can input. Episodes 1-8 in build up to episode 9 combat only takes one button press, they... Currently using their turn negative BP, allowing for more flexibility than previous job systems offered, will... Strategy and careful planning von Prinzessin Garnet aus dem Königreich Alexandria never miss a beat plan kidnap... When party members are going to Act: Ich habe ja schon gar nicht mehr daran geglaubt, plötzlich. 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